Rust Radar

Rust Radar

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Description

Live Browser-Based Radar

  • Full-screen 2D canvas radar that runs entirely in a browser — no install required
  • Real-time entity updates via WebSocket connection to your radar room
  • Smooth position interpolation between live snapshots
  • High-DPI canvas rendering scaled to your device pixel ratio
  • Automatic canvas resizing when the browser window changes size
  • Separate render layers — world entities draw beneath player markers

Interactive Map Controls

  • Mouse-wheel zoom up to 8× magnification
  • Click-and-drag map panning with limits to keep the map in view
  • Center-on-self button for instant local-player snap
  • Follow mode to automatically track your position as you move
  • Click any player in the player list to focus and follow them on the map
  • Manual pan automatically stops any active follow or focus mode

Player & NPC Tracking

  • Active players with distinct marker and facing-direction indicator
  • Teammates with a separate color and display profile
  • Wounded and crawling players
  • Scientists and NPCs
  • Sleepers
  • Safe-zone players — every category independently toggleable

Rich Player Information

  • Username, Steam avatar, and Steam playtime in hours
  • Held item name and live distance in meters from your position
  • Team ID label and color-coded visibility status ring
  • Indoor / outdoor status indicator
  • View-direction line with configurable length
  • Clickable distance-sorted player list in the Players tab

Inventory Intel

  • Six-slot Rust hotbar preview with full item artwork
  • Clothing and equipped-item slot preview
  • Active hotbar-slot highlighting
  • Danger flags for C4, rocket launchers, and satchel charges
  • Inventory flag icons sourced directly from Rust item artwork
  • Fallback initials when an icon cannot be loaded

World Entity Radar

  • Master world on/off switch plus per-category and per-item toggles
  • Crates — Elite, Helicopter, Bradley, Locked, Military, Wooden, Tech, and more
  • Vehicles — rowboat, RHIB, tugboat, minicopter, scrap heli, hot air balloon, modular cars, subs, trains, Bradley APC
  • Ores, collectables, animals, and deployables including auto turrets, SAM sites, and tool cupboards
  • Dropped items, red/blue/green keycards, supply drops, corpses, and building pieces
  • Diamond-shaped world markers with optional name, distance, and health bar

Full Display Customization

  • Independent feature toggles for every player category and display element
  • Custom marker color and text colors per category and per world item
  • HSV color picker with saturation/brightness selector, hue bar, and hex input
  • Twelve quick-select color presets
  • All settings saved automatically in browser local storage
  • Saved settings migrate automatically when new configuration fields are added

Map Loading & Room Access

  • Open your radar via a share link — works in any browser including the Steam in-game overlay
  • Automatic map loading from room metadata on connect
  • Fallback map lookup using Rust world size and seed
  • WebP map loading with PNG and JPG fallbacks; manual local image upload as backup
  • Automatic reconnect with exponential backoff on connection loss
  • Live room, viewer, and connection-state indicators in the interface