Live Browser-Based Radar
- Full-screen 2D canvas radar that runs entirely in a browser — no install required
- Real-time entity updates via WebSocket connection to your radar room
- Smooth position interpolation between live snapshots
- High-DPI canvas rendering scaled to your device pixel ratio
- Automatic canvas resizing when the browser window changes size
- Separate render layers — world entities draw beneath player markers
Interactive Map Controls
- Mouse-wheel zoom up to 8× magnification
- Click-and-drag map panning with limits to keep the map in view
- Center-on-self button for instant local-player snap
- Follow mode to automatically track your position as you move
- Click any player in the player list to focus and follow them on the map
- Manual pan automatically stops any active follow or focus mode
Player & NPC Tracking
- Active players with distinct marker and facing-direction indicator
- Teammates with a separate color and display profile
- Wounded and crawling players
- Scientists and NPCs
- Sleepers
- Safe-zone players — every category independently toggleable
Rich Player Information
- Username, Steam avatar, and Steam playtime in hours
- Held item name and live distance in meters from your position
- Team ID label and color-coded visibility status ring
- Indoor / outdoor status indicator
- View-direction line with configurable length
- Clickable distance-sorted player list in the Players tab
Inventory Intel
- Six-slot Rust hotbar preview with full item artwork
- Clothing and equipped-item slot preview
- Active hotbar-slot highlighting
- Danger flags for C4, rocket launchers, and satchel charges
- Inventory flag icons sourced directly from Rust item artwork
- Fallback initials when an icon cannot be loaded
World Entity Radar
- Master world on/off switch plus per-category and per-item toggles
- Crates — Elite, Helicopter, Bradley, Locked, Military, Wooden, Tech, and more
- Vehicles — rowboat, RHIB, tugboat, minicopter, scrap heli, hot air balloon, modular cars, subs, trains, Bradley APC
- Ores, collectables, animals, and deployables including auto turrets, SAM sites, and tool cupboards
- Dropped items, red/blue/green keycards, supply drops, corpses, and building pieces
- Diamond-shaped world markers with optional name, distance, and health bar
Full Display Customization
- Independent feature toggles for every player category and display element
- Custom marker color and text colors per category and per world item
- HSV color picker with saturation/brightness selector, hue bar, and hex input
- Twelve quick-select color presets
- All settings saved automatically in browser local storage
- Saved settings migrate automatically when new configuration fields are added
Map Loading & Room Access
- Open your radar via a share link — works in any browser including the Steam in-game overlay
- Automatic map loading from room metadata on connect
- Fallback map lookup using Rust world size and seed
- WebP map loading with PNG and JPG fallbacks; manual local image upload as backup
- Automatic reconnect with exponential backoff on connection loss
- Live room, viewer, and connection-state indicators in the interface